21 · Vector Fields, Divergence, and Curl
Chapter 21

Vector Fields, Divergence, and Curl

Figure 21.1 Follow one particle and all you learn is where the flow carried it. Drop a whole blob of dye and you learn how the vectors near it differ from one another — which is the only thing a derivative was ever about. Four things happen at once: the blob is carried along, it swells, it turns, and it shears out of round. The rest of the chapter isolates the second and the third. Drag the drop point.

21.1Vector Fields

Figure 21.2 One field, two pictures. Arrows draw the rule — here is the vector at this point, and this one, and this one. Flow lines draw the consequence — here is where the rule would carry you if you let it. Flip between them: it is the same field either way, and the drifting specks are the same specks.
Figure 21.3 The four ways a field can behave, in the order the section builds them: the same vector everywhere; the same direction at every point but a length that changes; the same length everywhere but a direction that turns; and finally both at once. The particles are there because a vector field is a thing that pushes, not a pattern of arrows on a page.
Figure 21.4 Galileo's constant downward gravity and Newton's inverse-square law are not two competing models. The window closes in on one spot on the surface and opens out again: near the ground the arrows are parallel and all one length, which is 𝑎 =0, 𝑔; pull back and those same arrows are aiming at the centre and getting shorter. The dashed square in the wide shot is the close view, so you can see that nothing about the field changed — only how much of it fits on screen.

21.2Divergence

Figure 21.5 Where the number comes from. Walk the boundary of a small square and keep only the part of the field pointing through each side — red for what leaves, blue for what enters. Add them for the net outflow, divide by the area, and let the square shrink.
Figure 21.6 At every point these two fields aim the same way — straight out from the origin. The only difference between them is how fast the arrows shorten: on the left they never shorten at all, on the right they fall off like 1/𝑟. Drop the same cloud of particles in each and carry it for the same time. On the left the particles drift apart and the cloud swells. On the right they stay exactly as densely packed as they started, however far the cloud is stretched along the way. Arrow length alone is doing the work.
Figure 21.7 Divergence in its plain form. The same cloud dropped in three fields: it swells in the first, collapses in the second, and in the third it is carried right round without changing size at all. Try predicting the sign from the arrows before reading it off — the next figure is about what happens when that guess goes wrong.

21.3Curl

Figure 21.8 The same square, the same clock, the same two panes, the same colours — and one thing changed. On each side we now keep the part of the field pointing along the boundary instead of through it: red where it carries you counterclockwise, blue where it pushes back. Divide the total by the area, shrink the square, and the limit is the curl.
Figure 21.9 Curl is what a small paddle wheel does, and the painted spoke is how you tell. On the left the wheel rides the field. On the right the camera is bolted to the wheel: the dashed window shows what it is looking at, and inside it are the field's own vectors at the points beside the wheel, streaming past as it travels.
Figure 21.10 The same trick as the divergence counterexample, one section later. Both fields run round the same circles, and both wheels are carried round the same path. Only the arrow lengths differ — and on the right the wheel completes the whole circuit without turning once. Going around is not the same as spinning.